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Post by SO_RealmHawk on Jul 14, 2015 0:18:25 GMT
Based on Default Map
Changes: -Castle Names -Each castle has its own resource. Ex: Nords have lumber -Armories rearranged -Various changes to tavern outside Jelkala Castle
Economy: -Merchant guild with traveling, doctoring, and crafting classes -They are the only ones with access to exports and can control inflation and deflation on the server by trading with factions more money than the stockpiles will give them but less money than they will get from selling the faction goods as exports. -Each castle has its own unique resource(s) that they can use to trade with other castles -Stockpiles are just that. A pile of a resource, not something that gives you chunks of money.
Nords: Lumber, Leather, Meat (Harder to Obtain)
Swadians: Wheat, Meat
Vaegirs: Linen
Rhodoks: Wine, Iron Ore
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Boaz
Peasant
Torik Bane *Alive*
Posts: 17
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Post by Boaz on Jul 14, 2015 2:58:53 GMT
Awesome like it so far.
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