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Post by Mouselord on Aug 11, 2015 6:55:59 GMT
Everybody hates me and I am a badmin. Now that you also hate me I can express my controversial view on PW server management and role play environments.
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Post by blackfyre on Aug 11, 2015 7:45:27 GMT
Well go on.. express away.
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Post by Tredian on Aug 11, 2015 8:47:03 GMT
Did you play WRP? I feel like I saw your massive bios on WRP.
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Post by Mouselord on Aug 11, 2015 16:24:40 GMT
Well go on.. express away. Well let us start with the food system and its supposed "realism" and how it "drives" the economy. I will start out and say both ideas are the stupidest bat shit crazy things I've ever heard of. First if you want realism you can walk out your door and not be on the computer, a video game will never be actually realistic so why do people keep trying to force stupid things like hunger down peoples throats? If we had "realism" 99% of the server would be serfs that belonged to one knight and a lord, and that sounds ridiculously boring to me. If I wanted to go and grind on PW why should I do it on a HCRP server versus a normal one? There's no incentive to grind because the only thing you are promised in the future is....starvation and having to go BACK to serf so you have FOOD so you can then RP for a few hours before dying. Even if the hunger system is slowed down, what then? Is it better to slowly starve over a few hours? Let me remind you, we spawn at full health. Now lets go to it's economical side, does making everybody have food "drive" the economy? Maybe but it also stops the server from actually playing that isn't grinding away so that the other half of the server RP as giants that swing greatswords and say "aye" all the time (news flash they didn't say aye or lass or lad in medieval times) Simply put its the effect of making a 30 person server have either 30 people slowly dying or 15 RPing as the other 15 grind. I don't honestly care it drains money. Also in PW why should a economy be food driven? The mod is designed so that it's weapon/armor driven anyhow and also having a smith not get a refund for making gear is the third stupidest shit I've ever heard (well maybe) The point of a smith was that he made menial things. Horseshoes, hocks etc. not weapons because A) weapons were so expensive you'd buy once and never again, this means in a server where people don't loss their armor (like ever) the smith is rather pointless and is just wasting his time selling weapons slowly. Not looting: I hit on the head with a greatsword or nailed you with a bolt in the head. Realistically you are dead. Sorry but...it happens. So I want that nice armor you have to sell to that smith or the stocks or what ever but because "realism" you're still alive, I cannot kill you even though I WANT TO and would REALISTICALLY slit your throat (This realism vs. enforced RP is kinda the point, yes I harped on how we don't need realism for starving but that was game play realism, I'm okay with the speed of a greatsword, characters and RP being realistic I'm all in favor of) but no it's the equivalent of somebody as their at your mercy saying God (admins) say you can't kill me! Now if I was Venser (My current character) I would kill you. Not to mention the person shouldn't have survived in the first place. I mean you cut three times, you got infection and you're dead. So what's with this god like protection of people who want to fight and risk their lives? If you want fights and wars to mean something ever make them lose their gear...or you're being honest CK everybody who fights in a war or skirmish. I could go on but...I'll start with that. No I never played WRP, it should be mentioned that IMO since the WRP community has moved on we shouldn't try to become them. The PW community is not the WRP community they want different things and shouldn't be forced to act differently. As for my massive bios, you might have seen Ali ibn Osman or Alp Arslan on nexus that one was longer then Venser's...
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Post by blackfyre on Aug 11, 2015 16:51:45 GMT
Well go on.. express away. Well let us start with the food system and its supposed "realism" and how it "drives" the economy. I will start out and say both ideas are the stupidest bat shit crazy things I've ever heard of. First if you want realism you can walk out your door and not be on the computer, a video game will never be actually realistic so why do people keep trying to force stupid things like hunger down peoples throats? If we had "realism" 99% of the server would be serfs that belonged to one knight and a lord, and that sounds ridiculously boring to me. If I wanted to go and grind on PW why should I do it on a HCRP server versus a normal one? There's no incentive to grind because the only thing you are promised in the future is....starvation and having to go BACK to serf so you have FOOD so you can then RP for a few hours before dying. Even if the hunger system is slowed down, what then? Is it better to slowly starve over a few hours? Let me remind you, we spawn at full health. Now lets go to it's economical side, does making everybody have food "drive" the economy? Maybe but it also stops the server from actually playing that isn't grinding away so that the other half of the server RP as giants that swing greatswords and say "aye" all the time (news flash they didn't say aye or lass or lad in medieval times) Simply put its the effect of making a 30 person server have either 30 people slowly dying or 15 RPing as the other 15 grind. I don't honestly care it drains money. Also in PW why should a economy be food driven? The mod is designed so that it's weapon/armor driven anyhow and also having a smith not get a refund for making gear is the third stupidest shit I've ever heard (well maybe) The point of a smith was that he made menial things. Horseshoes, hocks etc. not weapons because A) weapons were so expensive you'd buy once and never again, this means in a server where people don't loss their armor (like ever) the smith is rather pointless and is just wasting his time selling weapons slowly. Not looting: I hit on the head with a greatsword or nailed you with a bolt in the head. Realistically you are dead. Sorry but...it happens. So I want that nice armor you have to sell to that smith or the stocks or what ever but because "realism" you're still alive, I cannot kill you even though I WANT TO and would REALISTICALLY slit your throat (This realism vs. enforced RP is kinda the point, yes I harped on how we don't need realism for starving but that was game play realism, I'm okay with the speed of a greatsword, characters and RP being realistic I'm all in favor of) but no it's the equivalent of somebody as their at your mercy saying God (admins) say you can't kill me! Now if I was Venser (My current character) I would kill you. Not to mention the person shouldn't have survived in the first place. I mean you cut three times, you got infection and you're dead. So what's with this god like protection of people who want to fight and risk their lives? If you want fights and wars to mean something ever make them lose their gear...or you're being honest CK everybody who fights in a war or skirmish. I could go on but...I'll start with that. No I never played WRP, it should be mentioned that IMO since the WRP community has moved on we shouldn't try to become them. The PW community is not the WRP community they want different things and shouldn't be forced to act differently. As for my massive bios, you might have seen Ali ibn Osman or Alp Arslan on nexus that one was longer then Venser's... I agree about the hunger, especially since the ones who are out trying to actually feed the rest of our sorry asses get killed for almost no reason anyways. DON'T fully agree about the ck and wound statements. Context is always important obviously. There is a wound guide for a reason, and one does not have to really read it to understand the basics. Cutting someone with a buttload of armour on and no not just plate.. even if you cut them with a GS it will not do too much in long term injuries. Padding plus mail plus what ever else over it is very very very hard to cut, like you would have to be super human. Well I guess a lot of people do think they can rek waves of people with almost no armour and many do forget to put on their helmets. So ofcourse if the person had a good reason to CK and the one they want dead was KOed fine then do it. I just think people are far too gung ho about getting CKs. Why do it when you could ransom the person or something else more creative? Granted there are certain people that just deserve it and little to no mercy. Such as the ones who actively seek out people to ck for no real reasons.
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Post by Mouselord on Aug 11, 2015 17:27:40 GMT
I don't really want them dead...I just don't want them messing with me in the future. As for "not dead in plate" if I slam a hunt of metal into you I WILL break bones. The point is if you fall unconscious from that, you've taken serious internal damage even if you're not bleeding. Then you're at my mercy, tbh though I was just harping about the protection of people and their armor by gods of immense power (That like to enforce strange rules...)
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